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use anyhow::Result;
use dialoguer::{theme::ColorfulTheme, Input, Password};
#[cfg(test)]
use mockall::*;
#[derive(Default)]
pub struct Interactor {
theme: ColorfulTheme,
}
#[cfg_attr(test, automock)]
pub trait InteractorPrompt {
fn input(&self, parms: PromptInputParms) -> Result<String>;
fn password(&self, parms: PromptPasswordParms) -> Result<String>;
}
impl InteractorPrompt for Interactor {
fn input(&self, parms: PromptInputParms) -> Result<String> {
let input: String = Input::with_theme(&self.theme)
.with_prompt(parms.prompt)
.interact_text()?;
Ok(input)
}
fn password(&self, parms: PromptPasswordParms) -> Result<String> {
let mut p = Password::with_theme(&self.theme);
p.with_prompt(parms.prompt);
if parms.confirm {
p.with_confirmation("confirm password", "passwords didnt match...");
}
let pass: String = p.interact()?;
Ok(pass)
}
}
#[derive(Default)]
pub struct PromptInputParms {
pub prompt: String,
}
impl PromptInputParms {
pub fn with_prompt<S: Into<String>>(mut self, prompt: S) -> Self {
self.prompt = prompt.into();
self
}
}
#[derive(Default)]
pub struct PromptPasswordParms {
pub prompt: String,
pub confirm: bool,
}
impl PromptPasswordParms {
pub fn with_prompt<S: Into<String>>(mut self, prompt: S) -> Self {
self.prompt = prompt.into();
self
}
pub const fn with_confirm(mut self) -> Self {
self.confirm = true;
self
}
}
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